Tuesday, September 27, 2011

Back to Gladius

After sticking around in the IRC channel for Gladius for awhile, I found the perfect issue and was assigned it by ack.

My job is to integrate the math library stuff into gladius. So working on Gladius.math and getting it to build using Require is my primary goal for the moment.

1 comment:

  1. Hmm, I'd assume this math library will be mostly related to 3D math, in which case, I'd might suggest taking a look at the math related components of Ogre3D. Ogre3D is an open source graphics engine written in C++, it makes extensive use of vector, matrix and quaternion math that you might be able to use if you get stuck coding something. It also has a very responsive community, so if you get confused you might be able to find some help there. A bit of a warning though, Ogre3D is a pretty big project and you may get lost in it's complexity if your not careful.

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